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Theory of Fun for Game Design, Paperback by Koster, Raph, ISBN 1449363210, ISBN-13 9781449363215, Brand New, Free shipping in the US Presents the essential elements needed to create a successful game, discussing how playing games is connected to an innate ability to seek patterns and why some games are boring and others are fun.
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greatbookprices1 ( 318193 ⭐ ) 96.4% Location: Jessup, US, Maryland Accept Payments With , |
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Guarantee | eBay Money Back Guarantee |
Condition | Brand New |
Book Title | Theory of Fun for Game Design |
ISBN | 9781449363215 |
Subject Area | Computers |
Publication Name | Theory of Fun for Game Design |
Publisher | O'reilly Media, Incorporated |
Item Length | 9.4 in |
Subject | Programming / Games, User Interfaces, Social Aspects / Human-Computer Interaction |
Publication Year | 2013 |
Type | Textbook |
Format | Trade Paperback |
Language | English |
Item Height | 0.6 in |
Author | Raph Koster |
Item Weight | 20.2 Oz |
Item Width | 7.8 in |
Number of Pages | 297 Pages |
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