Introduction to 3D Game Programming with DirectX 12 by Frank Luna
Estimated delivery 3-12 business days
Format Paperback
Condition Brand New
Description This updated bestseller provides an introduction to programming interactive computer graphics, with an emphasis on game development using DirectX 12. The book is divided into three main parts: basic mathematical tools, fundamental tasks in Direct3D, and techniques and special effects.
Publisher Description
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Author Biography
Luna Frank : Frank Luna has been programming interactive 3D graphics with DirectX for more than fifteen years. He is the author of three bestselling books on DirectX and has worked in 3D medical visualization, 3D architectural design software, and gaming. He holds a BS in mathematics from the University of California, Irvine.
Details ISBN 1942270062 ISBN-13 9781942270065 Title Introduction to 3D Game Programming with DirectX 12 Author Frank Luna Format Paperback Year 2016 Pages 900 Publisher Mercury Learning & Information GE_Item_ID:136595950; About Us
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